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# Place Value

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• Students fill in the ones and tens place values.

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• Practica el sistema de valores con este ejercicio de calentamiento. Elementaria. Practice place values with this morning math warm-up. Elementary.
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• Practica el sistema de valores con estos ejercicios de calentamiento. Elementaria. Practice place values with this morning math warm-up. Elementary
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• Practica el sistema de valores con este ejercicio de calentamiento. Elementary. Practice place values with this morning math warm-up. Elementary.
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• Practica el sistema de valores con estos ejercicios de calentamiento. Elementaria. Practice place values with this morning math warm-up. Elementary.
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• Roll the dice to fill in the tens and ones boxes, and then write the number of animals. Laminate for a fun, reusable game.

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• Roll the dice to fill in the tens and ones boxes, and then write the number of each kind of leaf. Laminate for a fun, reusable classroom game.

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• [member-created using abctools]

• one and two digit whole numbers; tenths place value; columns (decimal points aligned); 5 pages
• one and two digit whole numbers; tenths place value; columns (decimal points aligned); 5 pages
• Roll the dice to fill in the tens and ones boxes, and then write the number of each food harvested. Laminate for a fun, reusable classroom game.

• tenths place value; columns (decimal points aligned); 5 pages
• tenths place value; columns (decimal points aligned); 5 pages
• whole numbers up to 20; tenths place value; columns (decimal points aligned); 5 pages
• tenths place value; columns (decimal points aligned); 5 pages Common Core: 6.NS.3
• one and two digit whole numbers; tenths place value; columns (decimal points aligned); 5 pages
• tenths place value; columns (decimal points aligned); 5 pages
• one and two digit whole numbers; decimals to tenths place value; columns (decimal points aligned); 5 pages Common Core: 6.NS.3
• tenths place value; columns (decimal points aligned); 5 pages
• To hundreds, with two decimal places. One example. Common Core: 6.NS.3
• Students fill in the charts by placing numbers in the correct place. Three pages.

• To thousands, with two decimal places.
• To thousands, with three decimal places. One example.
• To hundreds, with two decimal places. Common Core: 6.NS.3
• "There are ten apples on every tree. There could be apples on the ground under each tree. Complete the table to show the total number of apples per tree." This lesson helps students with visualizing and understanding place value. (12 to 342 trees)
• whole numbers up to 20; tenths place value; columns (decimal points aligned); 5 pages
• A place value to ten-thousands chart with game pieces. May be used with abcteach's game questions for place value, "I have...Who has..."
• "There are ten apples on every tree. There could be apples on the ground under each tree. Complete the table to show the total number of apples per tree." This lesson helps students with visualizing and understanding place value. (2 to 47 trees)
• "There are ten apples on every tree. There could be apples on the ground under each tree. Complete the table to show the total number of apples per tree." This lesson helps students with visualizing and understanding place value. (from 1 to 75 trees)
• Fun bingo game with 25 cards and call list. Great for all ages.

Common Core: Base Ten (all levels)

• A booklet of Montessori golden bead one counting blocks; count and add.
• hundredths place value; columns (decimal points aligned); 5 pages Common Core: 6.NS.3
• An activity sheet to help students understand place value to the ten thousands.
• tenths place value; columns (decimal points aligned); 5 pages Common Core: 6.NS.3
• A game for 2-4 players. Lay cards on a mat in ones, tens, hundreds and thousands places. Compare rows of cards and award a point to the player with the highest number in each row. Includes play mat, cards, score cards, instructions, center sign, and a worksheet for an alternate 2-player activity. CC: Math: 1.NBT.B.3, 2.NBT.A.4, 3.NBT.A.1, 4.NBT.A.2

• 3 tens = 30; 1 ten + 3 tens = X tens; 2 worksheets. Common Core: 1.NBT.1, 2.NBT.2
• To thousands, with three decimal places.
• To thousands, with three decimal places.
• "I have - Who has?" Practice the numbers 1-99 with this place value game.
• Two advanced place value worksheets and one expanded notation with answers. (created with abctools®)

Common Core: 1.NBT.1, 2.NBT.2
• "There are ten apples on every tree. There could be apples on the ground under each tree. Complete the table to show the total number of apples per tree." This lesson helps students with visualizing and understanding place value. (1 to 24 trees)
• Place value chart game with decimals.
• "I have - Who has?" Practice the numbers 1-99 with this place value game.
• Thirty questions for a game illustrating place value to ten thousands. Children read the number they have and ask who has another number. May use with abcteach's Place Value Ten Thousand Tally Chart and Game Pieces.
• A booklet of Montessori Golden Bead Blocks tens place value; count, add.
• "I have - Who has?" Practice the numbers 1-999 with this place value game. (Includes hundreds place and numbers up to 999).
• Interactive Notebook activity that allows students to choose the correct place value and reinforces the information using a drag and drop reveal. Includes printable PDF worksheet.

• "I have... who has...?" Place value math game. Includes thousands place and numbers up to 9999.
• Decimal packet including tenths place value; columns (decimal points aligned); 5 pages and answer sheet. Common Core: 6.NS.3
• Chart and pieces for place value game.
• [member-created using abctools] from "digit" to "standard form"
• "There are ten apples on every tree.Some apples are on the ground under each tree. Write an equation to describe each tree." This lesson introduces students to visualizing and understanding place value, and is good practice for writing equations.
• A two page mini-office illustrating place value.

• From "billions" to "value". Review place value vocabulary with this word search. Answer sheet included.
• Thomas had a bag with 30 marbles. If 12 of them are red, what is the probability that he will pull a red one out randomly? Common Core: Grade 6 Statistics and Probability: 6.SP.A.1, 6.SPA.2

• "How many tenths are shaded? Write the decimal of the shaded parts."
• Eight data posters relating to data analysis, median, mode, range, and minimum and maximum value. Common Core: Grade 6 Statistics and Probability: 6.SP.A.1, 6.SPA.2
• What is the probability that the sock goblins will steal one from each pair of socks?? Help students visualize and understand probability with charts, graphs, and these fun examples. Common Core: Grade 6 Statistics and Probability: 6.SP.A.1, 6.SPA.2

• using expanded notation Common Core: 1.NBT.1, 2.NBT.2
• [member-created using abctools]

• Explains place value, then uses word problems to help practice.
• This one-page lesson helps students practice decimal place values. Common Core: 6.NS.3
• Color the probability pie. Attach a paper clip. Spin the clip! Write the color the clip stops on each time. Common Core: Grade 6 Statistics and Probability: 6.SP.A.1, 6.SPA.2

• To ten thousands, with three decimal places.

• Practice counting by tens, adding tens, and following patterns of tens with this four page mini-unit.
• Match the picture of the place value blocks to the correct numeral. Includes addition, subtraction and equal sign cards for extended use for hands on math problems.
• Using golden bead Montessori place value to solve problems.
• Place value chart game (hundreds).
• Match the picture of the place value blocks to the correct numeral. Includes addition, subtraction and equal sign cards for extended use for hands on math problems.
• A two page mini-office illustrating place value.
• Seven pages of decimal work. These worksheets start easy ("Look at the shaded section") and gradually increase in difficulty (ending with word problems). A summary quiz ends the set. Answers are included. Common Core: 6.NS.3
• Determine the value of a six-digit number by following clues. Good for place value and math vocabulary practice.
• Use this crossword to review place values.
• Several activities to help students understand the differences between chance and probability. Common Core: Grade 6 Statistics and Probability: 6.SP.A.1, 6.SPA.2

• "I have - Who has?" Practice the numbers 1-999 with this place value game. Includes hundreds place and numbers up to 999.
• Formatted like a standardized test, this 10 page document tests math skills such as addition, multiplication, percentages, shapes, division, probability, graph-reading, area, perimeter, units of measurement, place value and more. These are approximately the skills tested in fourth grade, although state standards vary widely.
• using expanded notation Common Core: 1.NBT.1, 2.NBT.2
• Who has 2 tens and 5 ones? Develop listening skills, practice numbers 1-99, and practice tens and ones place values with this all-class game.
• Cut out the tiles and place them in the correct place value order.

• 4 pages: 3 tens =; 4 ___ = 40, etc. This set is a good introduction to place value. Common Core: 1.NBT.1, 2.NBT.2
• Formatted like a standardized test, this 6 page document tests math skills such as place value, addition, subtraction, rounding, multiplication, division and more. These are approximately the skills tested in third grade, although state standards vary widely. Common Core: 4.NBT.A.3